How to optimize your Steam library
Cut a 900-game Steam account down to the dozen games you would actually enjoy finishing, and keep it that way.
Updated 14 Jul 2026
Gaming guides
Everything here is about the same problem from different angles: modern gamers own far more than they can play, and no storefront is built to help with that. These guides cover the practical side — how to organise a backlog you will actually finish, how to import a large collection without typing it in, how to catalogue physical games properly, and how to track progress in a way that means something.
No account is needed to read any of them.
Cut a 900-game Steam account down to the dozen games you would actually enjoy finishing, and keep it that way.
Updated 14 Jul 2026
Why 'currently playing' tells you nothing, and how mission-level tracking turns a vague status into a real completion percentage.
Updated 22 Jul 2026
A practical system for turning a 300-game pile of shame into a short, honest shortlist you can choose from tonight.
Updated 30 Jun 2026
Barcode scanning, cover art, and how to record a shelf of cartridges and discs alongside your digital library.
Updated 2 Jul 2026
Chronological, release order, or something else — how to lay out a marathon through a series and actually follow it.
Updated 18 Jul 2026
Screenshot OCR, barcode batches and account sync — the three fastest routes from zero to a full library, and where each one fails.
Updated 26 Jul 2026
Release order, Nintendo's official timeline, and the order that actually makes sense for someone starting now.
Updated 16 Aug 2026
The trilogy is one continuous save with decisions that persist across all three games. Here is what transfers, and where Andromeda fits.
Updated 14 Aug 2026
The numbered games are standalone, so the question is not order but which one suits you. A guide to picking an entry point.
Updated 12 Aug 2026
Chronological order spoils the twists the series is built on. Release order is the right answer, and here is the exception worth knowing.
Updated 10 Aug 2026
Twelve-plus mainline games, one continuous framing story, and a hard split in the middle. What to play and what to skip.
Updated 11 Aug 2026
Game Manager does the mechanical parts: importing your library, tracking mission-level progress, and estimating how long your backlog will really take. It's free to use.